BioWare “laser-focused to win back the trust of our fans and our community” • Eurogamer.net

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Gary McKay wrote candidly about his first year as CEO of BioWare, describing how the studio continues to adapt during the coronavirus pandemic, and how he intends to “rebuild [its] reputation “following the cancellation of its live-action shooter, Anthem.

“It has been another difficult year, with work and family life continuing to be disrupted by the uncertainty of the global pandemic,” McKay wrote in a blog post on the official BioWare website. “We had to keep thinking on our feet to adapt to the changing circumstances.

“When I took on the role of CEO, I talked about rebuilding our reputation, and that remains a high priority,” McKay acknowledged. “We are focusing on the laser to gain the trust of our fans and our community, and we plan to do so by delivering the types of games we are most known for and making sure they are of the highest level. quality.

“Our mission is to ‘Create worlds of adventure, conflict and camaraderie that inspire you to become the hero of your story.’ We want the launch of our games to be a watershed moment in the industry.”

He also reflected positively on the reception from critics and fans of Mass Effect Legendary Edition, and said “We have come together as a studio to help each other out, even in our personal lives. We introduce ourselves to each other. and we come together as a team ”.

“We want every game to get the kind of reaction we’ve seen with Mass Effect Legendary Edition,” he wrote. “We believe we have the right people, the right creative direction and the support of EA to deliver on our promise.”

There was no mention of Anthem, however, which was criticized by critics and gamers, and was officially canceled early last year.

The blog ends with McKay stating that he can’t wait to “see you see what we’ve been working on” but stopped before commenting on when that might be.

“And of course, we continue to work hard on the next iterations of Dragon Age and Mass Effect,” McKay added. “I see incredible work from both teams.

“If you’re curious about Mass Effect, I encourage you to take a look at the poster we released on N7 day. surprises, all of which point to an incredible future in the universe of Mass Effect. “

As for Dragon Age? Well, it sure looks like some lessons have been learned from Anthem.

“[W]We have a veteran group of talented developers working on the next iteration of the franchise, “McKay said.” We’re focused on a single player experience based on choices that matter. “

ICYMI, People Make Games recently released a new video highlighting what it was like working at BioWare during the controversy ending Mass Effect 3.


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